Mobile game studio[CITY, COUNTRY]

Catalogue No. 06Est. [FOUNDING YEAR]

Leron Company

01 — Works

05

Catalogue entry

In development — 2027 — window to be confirmed

Ferrograde

Squad tactics for people who only have four minutes.

Plates
GAME KEY ART — FERROGRADE placeholder, 1920 by 1080 pixelsPl. 01
Ferrograde — key artGAME KEY ART — FERROGRADE · 1920×1080

01

The work

About Ferrograde

Ferrograde is a tactics game with no initiative order. You and your opponent issue orders to three machines, then watch all six resolve in the same second. Reading intent matters more than reading numbers.

A match is three rounds and fits in four minutes. Loadouts are chosen before the match from a pool you fully own; there is no draw, no pack and no card economy.

Currently in production for a 2027 window. Playtest builds are distributed through TestFlight and Play internal testing — see the careers and community pages for how to join.

Simultaneous turnsPvPShort session

02

Film

Trailer

The trailer is on its way. This frame is replaced as soon as the cut is published.

Film — to be suppliedFerrograde — trailer1920×1080 · 0:41

03

Gameplay

How it plays

  1. 01

    No initiative order

    Both sides commit blind, then all six machines resolve in the same instant.

  2. 02

    Four-minute matches

    Three rounds, hard cap. Designed to fit a commute, not to hold you.

  3. 03

    Everything owned up front

    Loadouts come from a pool you fully own at install. No packs, no pity timers.

04

Plates

Screen captures

Landscape and portrait captures are set at different measures, because they are genuinely different deliverables. Select a plate to enlarge it.

05

Artwork

Key art and characters

PORTRAIT KEY ART — FERROGRADE placeholder, 1200 by 1600 pixelsPl. A
Vertical key art — store and social cropsPORTRAIT KEY ART — FERROGRADE · 1200×1600
CHARACTER ART — PILOT placeholder, 1200 by 1600 pixelsPl. B
Character artCHARACTER ART — PILOT · 1200×1600
HERO KEY ART — FERROGRADE placeholder, 2560 by 1440 pixelsPl. C
Wide hero art — banner and feature placementsHERO KEY ART — FERROGRADE · 2560×1440

07

Help and data

Support, privacy and your account

These are the routes handed to the two stores for this work. Each resolves to a page written for this title rather than a generic help desk.

Support

Technical problems, purchases, lost progress and bug reports, filtered to Ferrograde.

Open support

/support?game=ferrograde

Privacy

What this work collects and why. It reports analytics events.

Privacy details

/legal/privacy#game-ferrograde

Account deletion

This work creates an account, so deletion is available in-game and from this site — the route supplied to Google Play.

Deletion request

08

Field notes

All notes

Ferrograde updates

  1. 01Announcement — 02 Sept 2026Ferrograde: simultaneous-turn tactics, announced for 2027Three machines each, four minutes, and no initiative order. Here is what we are building and why the turn structure came first.
  2. 02Studio — 15 Jan 2026We are hiring for FerrogradeSix roles across engineering, design and art, with the work model and location for each stated up front.

09

Also in the catalogue

All works